
- Jedi knight jedi academy vs jedi outcast movie#
- Jedi knight jedi academy vs jedi outcast mod#
- Jedi knight jedi academy vs jedi outcast mods#
- Jedi knight jedi academy vs jedi outcast software#
- Jedi knight jedi academy vs jedi outcast code#
Write documentation for OpenJK - tutorials, how-tos, troubleshooting guides, anything like that which will make OpenJK easier to use. We want to know what you think and what we can do to make OpenJK better. Reporting bugs so that we can improve usability and stability
Jedi knight jedi academy vs jedi outcast code#
Although OpenJK is purely a source code project, that doesn't mean you have to be able to code to contribute. The OpenJK GitHub project can be found over at.
Jedi knight jedi academy vs jedi outcast mods#
As OpenJK is a different version of the engine, these mods will crash unless they are updated to check the engine being used.
Jedi knight jedi academy vs jedi outcast mod#
The downside is it relies on a specific version of the engine that to run the mod (i.e.

This allows them to provide additional functionality which wouldn't ordinarily be possible.
Jedi knight jedi academy vs jedi outcast movie#
In recent years, mods such as Movie Battles II, Jedi Knight Galaxies and Makermod have started to be more inventive with developing their mods, making use of a technique called hooking. If you're really worried about it, you should get in touch with a solicitor/lawyer. This is just our understanding of the way it works. * We are not lawyers, and this cannot be considered as legal advice. The same applies if your mod is created using the code in OpenJK. Your mod will still work on OpenJK! If your mod was created using the original SDK code, but does depend on any additions or changes made by OpenJK, then you will need to license all of your source code under the GNU General Public License v2. If your mod was created using the original SDK code and does not depend on any additions or changes made by OpenJK, then your code remains licensed under the EULA provided with the SDK. How does the licensing work for mods which used the original SDK code?* If you really don't know what caused the bug to happen, try and remember the last few things you did before the bug happened, and list these in your report. I expected the Lightsaber not to deflect the rockets, and for it to hit me ! What the problem is : Lightsabers are able to deflect rockets fired by ATSTs. Operating System : Ubuntu Linux 12.04 64 - bit Remember, if we can't make the bug happen, then we can't fix it! Here's a basic example of a bug report. At the very least, we expect you to provide the operating system you were using, whether it was in single player or multiplayer, what the bug is, and what you expected to happen. You can report any bugs to by creating a new thread in this sub-forum, or by using our issue tracker - please remember to provide enough detail for someone to reproduce the bug. Please post any feature requests to these forums! Feature requests are a little more difficult as we want to maintain backwards compatibility with the retail version of JA, but a lot of the requests we've had in the past have been for gameplay changes (e.g., Can you add poison darts?, or Can you make Lightsabers less powerful ?) instead of engine changes (e.g., Can you add multimonitor support? or Can you add normal mapping to the renderer?) We understand that not everyone sees the difference between the two types of changes so a bit more discussion is needed A few places you can find a copy of JO or JA are Steam, Amazon and. Downloading OpenJK does not mean you can play JO or JA without buying them first, as they contain all of the assets (maps, models, textures and so on) required for the game to play (the assets are what make up the game).

You firstly need an original copy of the game. However, if you do come across any problems when using them, please feel free to file a bug report! These builds are still experimental and are not guaranteed to run without problems on your computer. These are automatically created every week so that they have the latest changes made in the source code. While there is not a solid release for OpenJK just yet, you can find weekly unstable builds for Microsoft Windows, Linux and OS X here.

If you want to talk to us more about OpenJK, you can find most of the main developers on IRC, server, channel #jacoders. Our main goal is to provide the perfect engine for JA and JO modders alike with improved features, as well as keeping backwards compatibility with the retail versions of JA/ JO, so that all the work of previous modders are not wasted!
Jedi knight jedi academy vs jedi outcast software#
OpenJK (short for Open Jedi Knight) is a community effort to maintain and improve upon the Jedi Academy and Jedi Outcast source, released by Raven Software under the GNU General Public License v2.
